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Habit Grid
Hi there! We have recently launched an app called HabitsGrid; it's a Pau's concept which I happily developed in the last quarter of 2019...

Octavio


Game engines
This week our team was working on web services we tried a tool that reduced our development time in a factor of 10 for some boring tasks...

Octavio


Java server side game engine
While making new experiments in munchamon last week I realized how little public information is out there about headless java gaming,...

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Working culture Japan and México
Cultural differences in working places and teams must be considered in order to gain the most of everyone involved. IT in teams creates a...

Octavio


Moving on
At the beginning of this month we released Munchamon!, it is our first incursion in video gaming and of course network gaming. Since the...

Octavio


GIST Planning
For some years I have been succeeding in projects with a personal kind of planning (not as structured as I would like), it consists in...

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Fat bandwidth
We’re still working on Munchamon, today we made kind of benkmarking, results? We need 5tb a month only for 100 users (always...

Octavio


IPv6 transition in México
Last week our fifth beta was frustrated for the Apple test flight revision which failed because the game (Munchamon) was not able to work...

Octavio
Another gamebrick in the wall
Oh… this week, it was tiring and boring at the same time, as long as we continue to polish details of Munchamon it became a bit boring...

Octavio


Getting ready for a beta
Today we achieve something important, we uploaded the beta to TestFlight and we tested the game for the second time in android. This is...

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Uncertainty and doubts
We have been making this online multiplayer game for the last 2 months and a half, it’s a very difficult task indeed but for sure it’s...

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Welcome to Phesus
We are very excited to start this journey, in this blog we will let you know about important activities and the life cycle of our...

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